POV-Ray : Newsgroups : povray.binaries.animations : The cube root (GIF anim) : Re: The cube root (GIF anim) Server Time
4 Nov 2024 13:00:31 EST (-0500)
  Re: The cube root (GIF anim)  
From: sshelby
Date: 4 Jun 2001 09:07:48
Message: <3b1b8824$1@news.povray.org>
Bob,
Thank you for the info. Wow, the more I think I know, the more I find out
that I don't know!
Steve
Bob H. <omn### [at] msncom> wrote in message
news:3b1b1078@news.povray.org...
> "sshelby" <ssh### [at] rexnetnet> wrote in message
> news:3b1a75fd@news.povray.org...
> > I visited that website you pointed out. Very interesting. Have you tried
> the
> > .mng format? Am I correct in assuming it is mainly for use in web pages?
> Is
> > it supported by the majority of browsers?
>
> I've known little of the existence of MNG really.  Surprising to me that
> it's been around, as a concept at least, for a couple years or more.
> Checking into it just now I see that Alchemy Mindworks has a program for
> making them.  I got one of their programs many years ago, Graphic
Workshop,
> and also tried out their GIF Construction Set too.  Now this new PNG/MNG
> Construction Set sounds real good.
> http://www.mindworkshop.com/alchemy/pngpro.html
>
> I wouldn't say it's purpose is for web pages alone anyway, except that
> there's the intention for web browsers to incorporate it someday so maybe
it
> will become more popular through that.  In fact Netscape already has.
Check
> this: http://www.3-t.com/3-T/products/emngma/MNGbrowsers.html
>
> Got to say that I've been shuffling along with MPG files so long, and AVI
> before that, that I feel behind the times concerning this.  If animation
> encoding output directly (or semi-directly) from POV-Ray (4.0?) were ever
to
> be done then MNG is probably the answer.
>
> Bob H.
>
>


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