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Hi Simon!
You say that your game is an OpenGL game. I know almost nothing about OpenGL
but I thought it was a real-time polygon rendering engine or something like
that. Have I got it all wrong?
However, you say that you want the graphics to be rendered in POV-Ray
indicating that you intent to use prerendered graphics for the game, and
indeed the images posted in povray.binaries.images also indicate this, as
they seem very 2D-like.
So I'm not quite sure if you want both the objects and the textures to be
rendered in POV-Ray, or if you only want to render the textures in POV-Ray
and do the objects in OpenGL.
Chances are I have just misunderstood the whole thing caused by my ignorance
in this matter. Either way, I might be better able to help you if you
explain a little more clear what you want to do.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated May 10)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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