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"Chris Huff" <chr### [at] mac com> wrote in message
news:chr### [at] povray org...
>
> The eval_pigment() and eval_pattern() functions won't work with the
> slope pattern...the slope pattern requires a ray intersection with a
> surface, but those functions only provide a point.
Scratch that off the list then.
> However, you could use other patterns to provide variation in the grass
> through the eval_*() functions, and use the trace() function to
> implement your own slope-dependant placement. A better idea might be to
> just use one of the grass includes...I'm sure there is one with this
> stuff already implemented.
Was counting on there being some way, the more difficult and the easier.
Bob H.
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