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"Rick [Kitty5]" <ric### [at] kitty5com> schrieb im Newsbeitrag
news:3b182d7d@news.povray.org...
> the difference between the udo file for complex and simpler meshes is not
> worth bothering about, best tip i have is to export a rough model to work
> on, then re export a high detailed version over the top for the final over
> nighter. - moray and pov dont notice the switch
Oh no. Of course you are right!
I did it as complicated as possible: I made the model, meshed it roughly,
exported, set up the scene in Moray with all textures and light, made the
tests.
Then I meshed finer, deleted the UDOs in Moray, loaded the finer version,
and assigned all the textures for the fine version.
How stupid!
OK, your way is it.
Thanks a lot,
-C-H-A-R-L-E-S-
BTW: What do you think of flamingo?
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