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"Adrien Beau" <adr### [at] sycomore fr> wrote:
> I spent some time investigating the problem, and the immediate conclusion
> is that it is true. I then tried to compile POV-Ray for a better speed,
> with some results, but not that great.
>
>
It's been a while since I did Windows vs Linux POV benchmars, but IIRC after
tweaking gcc settings and recompiling, I got concistently better results in
Linux.
With mostly CPU-intensive scenes (like skyvase or the various media example
scenes) the improvement was pretty marginal, e.g. skyvase @ 640x480 aa0.3
takes 25 seconds under Linux and 28 seconds under Windows.
With scenes that involved a lot of memory I/O (like the recursive macro
examples) I found Linux to be significantly faster, as much as 50% with
parsing and 15-20% with rendering.
This holds true for both my old Celeron and the new Duron (with very minor
changes to the gcc settings for the Duron compile).
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
Home page http://www.hot.ee/margusrt
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