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Firstly I tried with heteroMF. I don't think much needs
saying except that it looks terrible.
HeteroMF settings were
function{"heteroMF",<0.07, 2.2, 7, 0.6, 0.5>}
The second picture is a partial rendering
with ridgedMF, using the settings that
Marc-Hendrik Bremer posted
That has promice, if I could only get the ridges closer
together
RMF settings were
function {"ridgedmf", <0.1, 3.0, 7, 0.7, 0.7>}
Both images use the same material for the water.
Comments?
Gail
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* gsh### [at] monotix co za * Step into the abyss, *
* http://www.rucus.ru.ac.za/~gail/ * and let go. Babylon 5 *
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* The difficult we do immediately, the impossible takes a little longer *
*************************************************************************
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Download 'OceanGateHetero.jpg' (37 KB)
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Preview of image 'OceanGateHetero.jpg'
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