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*struggles to recover from shock. Takes a deep breath...*
Wonderfull. Beautifull. Wonde-(oops 1've said that already). Beau- ....
stunning. Amazing.
Ok. Modelling is great. It might be better if you could change the colour of
each tree slightly. The bark also looks a bit over-saturated as well as the
ferns in the back. Also maybe you should put some mountains in the background.
--
/* Nekar Xenos */#local N=<-20,40,100>;#local K=<20,-40,100>;#local R=seed(0);
blob{#while((K-N).x>0)#local X=N;#local N=N+<rand(R),rand(R),1>/3;#local N=(
vlength(N-K)<vlength(X-K)?N:2*X-N);sphere{<N.y,-N.x,N.z>,1,1 scale .02}sphere{N
,1,1 scale.02}sphere{<-N.x-40,N.y,N.z>1,1 scale.01}sphere{<N.x+40,-N.y,N.z>1,1
scale.01 }#end pigment{rgbt 1}interior{media{emission <2,4,5>*5}}hollow}
"Norbert Kern" <nor### [at] t-online de> wrote in message
news:3b0f5670@news.povray.org...
> Hi all,
>
> my second version.
> I worked on textures and added a background, sky, ferns and more pines.
> Some informations:
> 90000 Grassblades (two sorts)
> 1500 simple ferns
> 161 trees (only copies of one tree)
> 25 simple flowers
> 1 better fern
>
> peak memory 492 MB
> 1 h 41 min to parse
> 4 h 2 min to render with AA0.1 on my old PII with 266 Mh
>
> Now I think the difficult part can begin.
> comments?
>
>
>
>
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