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> The syntax is the easy part. Knowing the syntax is only a very small part
> of understanding the POV source code. Knowing the basic raytracing
> algorithm is a big part, and knowing how stuff is laid out internally
> (especially tokenize.c, parse.c, and parse.h) is a very big part.
I'll learn. :) Just let me get started somewhere... It almost sounds to me
like Warp is saying I just can't do this... or like I need years and years
to do it... Can't I at least get in the swing in a few months? I won't do
any magic, but I'll do something. That's what I mean to do. I just want to
help.
> >can help. I really do want to help make POV a better program. It's
already
> >great, but has much room for improvement.
>
> Heretic! :)
May the POV gods strike me dead if I'm blaspheming! ;)
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