POV-Ray : Newsgroups : povray.unofficial.patches : Odd lighting of object pattern isosurface : Re: Odd lighting of object pattern isosurface Server Time
1 Sep 2024 12:13:29 EDT (-0400)
  Re: Odd lighting of object pattern isosurface  
From: Warp
Date: 23 May 2001 07:08:41
Message: <3b0b9a37@news.povray.org>
Tor Olav Kristensen <tor### [at] hotmailcom> wrote:
: I see  - But that's a pity !
: It would be a great possibility to "isofy"
: all kind of "ordinary" POV-shapes.

  It's an old idea and it would be very useful (eg. true non-uniform
transformations), but it can't work.
  Perhaps if a good proximity pattern is developed...

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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