|
![](/i/fill.gif) |
Thanks Gail, I'll try that.
Nekar
--
#local N=<-20,40,100>;#local K=<20,-40,100>;#local R=seed(0);blob{#while((K-N).
x>0)#local X=N;#local N=N+<rand(R),rand(R),1>/3;#local N=(vlength(N-K)<vlength(
X-K)?N:2*X-N);sphere{<N.y,-N.x,N.z>,1,1 scale .02}sphere{N,1,1 scale.02}sphere{
<-N.x-40,N.y,N.z>1,1 scale.01}sphere{<N.x+40,-N.y,N.z>1,1 scale.01 }#end
pigment{rgbt 1}interior{media{emission <2,4,5>*5}}hollow}// Nekar Xenos
"Gail Shaw" <gsh### [at] monotix co za> wrote in message
news:3b037a8c@news.povray.org...
>
> Nekar Xenos <j-p### [at] citywalk co za> wrote in message
> news:3b037451@news.povray.org...
> > Looks cool :)
> >
> > How did you get those round edges? I'm trying to model a letter 'C' by
> taking a
> > sphere, subtracting a cylinder through the centre(so it look like an 'o')
> and
> > then subtracting a box. I wan to get rid of those sharp edges afterwards.
> I've
> > still got about 15 saves left on Rhino1.1...
> >
> > Nekar
>
> Try fillet edge or fillet surface (don't remember which). Adjust the fillet
> size until it looks good.
>
> Gail
> *************************************************************************
> * gsh### [at] monotix co za * Step into the abyss, *
> * http://www.rucus.ru.ac.za/~gail/ * and let go. Babylon 5 *
> *************************************************************************
> * The difficult we do immediately, the impossible takes a little longer *
> *************************************************************************
>
>
Post a reply to this message
|
![](/i/fill.gif) |