POV-Ray : Newsgroups : povray.binaries.images : Tunnel (WIP) : Re: Tunnel (WIP) Server Time
18 Aug 2024 08:27:31 EDT (-0400)
  Re: Tunnel (WIP)  
From: Shay
Date: 14 May 2001 10:21:33
Message: <3affe9ed$1@news.povray.org>
I think spinning the floor tiles a little on the z (assuming your camera is
at -z) would improve the effect of the floor buckling over time.

 -Shay

Thomas Lake <tla### [at] homecom> wrote in message
news:3aff5e8d@news.povray.org...
> Well my first script has now progressed to the point where I actually have
> something of an image to show for it. Since my last post about it I have
> fixed most of the problems I was having. The bricks are now staggered;
I've
> added random translation, probably too much looks like the tunnel would be
> labelled a structural hazard, and the bricks are randomly coloured. I've
> also added randomly translated flagstones for the floor. Next I need to
find
> a way to model the grouting. I was thinking of using a difference of two
> cylinders for the grouting in the ceiling, what do you guys think?
>
>
>


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