POV-Ray : Newsgroups : povray.binaries.images : My chess set : Re: My chess set Server Time
18 Aug 2024 10:20:26 EDT (-0400)
  Re: My chess set  
From: Bob H 
Date: 6 May 2001 20:00:54
Message: <3af5e5b6@news.povray.org>
I really like this.  I'm not thrilled with the marble texture though, too
sharp and the lines are so continuous I think is why.  Those reflections
going into sharp focus due to the different camera to object distances is a
neat effect (or reality?).

Bob H.

"Warp" <war### [at] tagpovrayorg> wrote in message
news:3af5c7c9@news.povray.org...
>   A chess set is not as classic as the reflective sphere on a checkered
> plane, but it comes close. Thus I decided to make one myself.
>   I made it completely from the scratch, all by hand and pure CSG (I have
> played chess quite a lot and I know what the pieces look like,
approximately
> at least).
>
>   Making a chess set is actually quite fun. I recommend it to everyone
> who hasn't done one yet.
>   It's not too difficult (the horse is the piece that requires most work,
> as can see in my image as well).
>   The set forms a very nice hierarcy of objects. In my set the base of
each
> piece is the same object; then I made colorless versions of each piece on
> the base object, and then white and black versions of each piece. Then I
> just copied the right number of pieces to the board.
>   It's also easy to make a little macro that positions a piece on the
board
> given its coordinates. This way it's easy to actually "move" the pieces
> on the board, as in actual playing.
>
>


----------------------------------------------------------------------------
----


>
>
> --
> #macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
> rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
> ],13),8)-3,10>#end blob{N(array[6]{11117333955,
> 7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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