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Well, I thought I'd got the hang of UV mapping an exported poser figure
using 3dwin and UVMapper, however, that was because all my exported models
had been bald (e.g. my Krishna from the irtc).
When I follow the same process with a poser figure with hair, I end with a
UV image map that appears to be the figure, with a huge blob of hair
superimposed on top of it. Does anyone know how I deal with it? Are the hair
and the figure expecting different image-maps? Any ideas?
--
"To stop children being afraid of the dark, try to fill their daylight hours
with as much terror as possible"
www.tomandlu.co.uk
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