Mark James Lewin wrote in message <3AE8A32B.66FDC049@yahoo.com.au>...
> Try ignore_photons, it can make a big differnce. I don't know if this will
help
> you, but below is a texture for glass that gives me good results with
radiosity.
> Perhaps you could modify it for the plastic you want. Use global_settings {
> ambient_light 0 } with it though.
I have checked your settings. They decreased render time to 18 hour. Still to
long for animation :-( but nearly the same. Thanks.
ABX
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