POV-Ray : Newsgroups : povray.binaries.images : sprout box : sprout box Server Time
18 Aug 2024 12:25:44 EDT (-0400)
  sprout box  
From: Wlodzimierz ABX Skiba
Date: 26 Apr 2001 03:53:00
Message: <3ae7d3dc@news.povray.org>
here is much better version of my sprout box

I still looking fot "faster" settings
this was rendered over 40 hours :-(

current settings are :

global_settings{
  assumed_gamma 1
  ini_option "Quality=11"
  ini_option "Radiosity=yes"
  ini_option "Antialias=yes"
  ini_option "Sampling_Method=2"
  ini_option "Antialias_Threshold=0.1"
  ini_option "Jitter=no"
  ini_option "Antialias_Depth=3"
  radiosity{recursion_limit 3 brightness 1.2 normal on}
  max_intersections 255
  max_trace_level 255
  photons{count 20000 gather 20,100 autostop 0}
}

sky_sphere{pigment{gradient y color_map{[0 color blue .6][1 color rgb 1]}}}
light_source{<-30,30,-30>color rgb 1 photons { reflection on refraction on }}

object{
  Platform()
  texture{
    pigment{color rgb 1 transmit .95 }
    finish{
      ambient -0.3
      diffuse 0.8
      specular 0.1
      roughness 0.1
      metallic
      brilliance 1
      reflection_type 1
      reflection_min 0.0
      reflection_max 1.0
      conserve_energy
    }
  }
  interior{ior 1.5}
  photons {target 1.0 reflection on refraction on }
}

and some parts of output attached

any ideas what could it speed up without loosing quality ?

ABX
--
#local A="000114120001121034130151142153134064180060195"#local B=0;#macro G()
#declare B=B+1;val(substr(A,B,1))#end#local S=seed(1);light_source{10,1}blob{
threshold.6#local U=z;#local Y=0;#while(Y<15)#local E=G()*.7+.1e-3;#local V=<
3.5-G(),G()-2.5,-1>;#local X=0;#while(X<1)sphere{<12*X+rand(S)-6,Y+rand(S)-5,
-1>1,1}sphere{U+X*(V-U)+rand(S)E,.3}#local X=X+.01;#end#local U=V;#local Y=Y+
1;#end texture{pigment{rgb 1}normal{agate}}}camera{location z*8look_at 0}


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Attachments:
Download 'platform.jpg' (52 KB) Download 'OUT.TXT' (4 KB)

Preview of image 'platform.jpg'
platform.jpg

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