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> > Did you specify ignore_photons in the glass photon block. If not then it
> > could be that photons are being stored on the glass surface but also
going
> > through the glass and being stored on the ground surface. Hence more
stored
> > photons, just another guess :)
>
> Ah, no I didn't. It looks better without ignore_photons imo, hey, real
glass
> doesn't ignore photons!
Well I'm glad we got that one sorted out as I had no more guesses left :)
Yeah, glass doesn't ignore photons but sometimes the photons get stuck at
the base of a glass object, i.e a drinking glass, and ignore_photons needs
to be used, but with yours only touching the ground surface at small points
it's ok
Kev
--
http://perso.libertysurf.co.uk/kevin.ellis
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