POV-Ray : Newsgroups : povray.binaries.images : turbulences vs. warp{turbulence} (40kbau) : turbulences vs. warp{turbulence} (40kbau) Server Time
18 Aug 2024 12:24:53 EDT (-0400)
  turbulences vs. warp{turbulence} (40kbau)  
From: KalleK
Date: 23 Apr 2001 11:04:03
Message: <3ae44463@news.povray.org>
Hi All!

See povray.newusers: "system in turbulence" for the roots of this
threat.

 When I started the thread my problem was, that with a simple
turbulence in a wood pigment POVRay produced the upper part of the
attached image. There are those larger scaled areas and when you take
the camera further away you will see that there's a "system" along the
axises or somehow a grid.
 I searched a reason and a workaround in povray.newusers. And I found
one. But that's surprisingly. Because the workaround is, to take the
turbulence into a warp statement. You get the lower image, then (there
is no system or grid anymore). But that's strange because I thought,
that a turbulence-warp-statment just make POVRay take care of the
order of transformations and warps - turbulence is not necessarily
applied first as it is otherwise.
 But in my example there are no other warps and no transformations at
all! There shouldn't be a difference if I'm right.
What is the other effect of the turbulence warp?

To generate the images below, use this code and comment/uncomment one
of the turbulences.

camera{location z*30 look_at 0}
plane {z,0
 pigment {wood
  color_map {[0.0 color rgb 0][1.0 color rgb 1]}
/*  warp {turbulence .15} */
  turbulence
 }
 finish {ambient 1}
}
(Sorry to post a scenefile in a not appropriate group but it's that
small, I hope you can forgive me)

Can anybody tell me what's going on here?
Thank you!

cukk


Post a reply to this message


Attachments:
Download 'turbwarp.jpg' (28 KB)

Preview of image 'turbwarp.jpg'
turbwarp.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.