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> On Sun, 22 Apr 2001 12:52:06 +0200, Jan Walzer wrote:
> >OK .. that's a way, I dropped the adc_bailout to 1/64 and it took 4
> >hours. OK, there are some artefacts at the reflections, but with
> >better AA I can get rid, I think ..
> >
> >Now the texture for the teaegg isn't right yet, but I thought, I'd
> >like to share ...
>
> Looks ok.
naaa .. it has to be MUCH more metallic
--
background{rgb 1}camera{location<1,5,-2>look_at 0}#macro
m(a,b,i)#local d=(b-a)
/8;#local
e=vcross(d,y);#if(i)m(a-e,a+e+2*d,i-1)m(a+e,a+2*d-e,i-1)m(a+3*d-e,a+e
+3*d,i-1)m(a+3*d-e,a+5*d-e,i-1)m(a+6*d-e,a+e+6*d,i-1)m(a+8*d-e,a+e+8*d
,i-1)#else
cylinder{a,b,vlength(d)/3 pigment{rgb 0}}#end#end m(-4*x,2*x,4) // Jan
Walzer
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