Hi people,
i have a problem with the radiosity setting and glass objetcs.
If i try to set this:
(ambient_light 0)
count 300 (or >)
nearest_count 4 (or >)
error_bound 0.08 (or < )
recursion_limit 1
brightness 2 (or >)
to simulate a global illumination,
any glass object projects some blak dots around the scenes.
Thanks,
Ceggi
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