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Nice work .
What is d'espirit? Is it available on the net?
Nekar
"Gail Shaw" <gsh### [at] monotixcoza> wrote in message
news:3acc73ba@news.povray.org...
>
> Stephen Bell <ste### [at] yahoocom> wrote in message
> news:3acb6ce3$1@news.povray.org...
> > > It's supposed to be ice. I considered adding a brick normal but
> > > thought that would remove the 'not of this world' feeling. Looking
> > > aain, I think the ambient is too high.
> >
> > Yes, I think the ambient is the problem. Where is the light source?
>
> One behind the camera to the right, one at the top of the tallest tower
>
> > It
> > looks like the end of the bridge is very bright. Is it at the base of
the
> > castle?
>
> Yup, guess it's reflecting the castle
>
> > How did you make your ice? Is it just a transparent block with
> > ior, or did you use some media effects?
>
> No media (too slow at this point.)
>
> > I think it would look more like ice
> > if you gave the ice a bit of white media effect (bubbles in the ice?)
and
> > cast the light up onto it, maybe from several spotlights around the
> castle.
>
> Will try
>
> > That's a nice landscape heightfield.
>
> Thanks. Each mountain is a seperate height field, all created in vue
> d'espirit
>
> >Now I finally see what the northern
> > lights were for. :-)
> >
>
> Yup <grin>
>
> Gail
> --
> *************************************************************************
> * gsh### [at] monotixcoza * Step into the abyss, *
> * http://www.rucus.ru.ac.za/~gail/ * and let go. Babylon 5 *
> *************************************************************************
> * The difficult we do immediately, the impossible takes a little longer *
> *************************************************************************
>
>
>
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