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The movement and idea is nice, however the media is not very smooth - lots
of 'grainy' artifacts. You might consider using MegaPOV, as it has options
to give a much smoother scattering media (method 3).
Andy
"Hartmut Wagener" <har### [at] arcormailde> wrote in message
news:3ac752e9@news.povray.org...
> Hi,
> here is a logo-animation for my counterstrike-clan.
> Modelled in caddy++ mechanical, converted via stl2pov.
> All animation, media and so on done in pov.
>
> Comments?
>
> Hartmut
>
>
>
>
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