"Patrick Dugan" <pat### [at] netins net> wrote in message
news:3abbe808@news.povray.org...
> Here is an example (i hope) of the distortion I referred to in general.
The
> arrows on the left picture point to places that seem skewed to me on the
> spheres. The picture on the left was rendered with 1024x768 size while
the
> picture on the right was rendered at 1024 x 1024. The spheres in the
right
> side picture seem normal to me.
What was the 'right' value for your camera?
Was it the same in both renders?
If it was, that may have been your problem.
The value given to 'right' in the camera definition help Povray figure out
what the perspective of the image is (is perspective the correct word to use
here?). So if you're rendering at 1024x768, your right should be x*4/3,
while a render at 1024x1024 shoudl have a right of just x.
Hope that helps (and I hope I didn't mess that up).
Darcy
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