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H.E. Day <The### [at] heday freeservers com> wrote:
> [-- text/plain, encoding 7bit, 12 lines --]
> Well, got rid of the cave/rocks and just put spray there. To balance
> the image I placed another floating station farther away. Also I added
> more detail to the stations.
> And I fixed the falls. The problem was that the falling water texture
> was simply stretched in the z direction, which caused some weird stuff
> to happen around the edges. I slapped a cylindrical warp on the texture
> and viola!
> Comments? Enjoy!
Ok, the waterfall is much better here. It's much clearer that it's a
circular depression and not a waterfall, now, thanks to the clouds to the
right as well as left.
Like others, I don't like the second station, though someone mentioned
making a second pit, which could be cool. Other than that, everything looks
fabulous.
Geoff
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