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Jordan Ellis <hookflash@hotmail_anti-spam_.com> wrote:
>>Well. I moved the Fortress in closer and got rid of the docks and
>>connecting bridges. A good idea, I think. I also added some rocks off
>>to the left to make the water have something to "cascade" around. Looks
>>good, I think. Besides the ugly box where the water cascades, I don't
>>think I have to do anything more in that area. I also translated the
>>clouds 100*z.
>>Comments?
>>
>>H.E. Day
>><><
> I really liked the docks, but it looks awesome either way. I think some of
> people here tend to be overly critical (there's a difference between
> constructive criticism and close-minded nit-picking), and the simple fact
> of the matter is that your work is usually better than theirs. So, I'd
> take their "criticisms" with a grain of salt if I were you.
I don't think anyone has been saying anything but constructive criticisms.
There certainly hasn't been any rancor involved. Most people *love* to see
what people can achieve with this free little program, after all.
As for this pic, I like the rocks but the pray looks a little too smooth
compared to the highly variable falls nearby. The station position is nice,
since it affords a much better view, though I really liked the floating
aspect and now it looks like it's standing on a tall tower. Not sure what
to do about this, as moving it to center frame will make the picture too
symmetrical. You said to ignore the boxes, so I will, though in the far
right, it looks like the water texture goes funny, going from the hazy fuzz
into a smoother texture. This might be caused by the boxes, but just in
case, I'm calling it to your attention.
Geoff
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