"John M. Dlugosz" <joh### [at] dlugosz com> wrote...
> So... what's the "layered texture change" you refered to in your earlier
> note?
The layred texture change is the reason you need to change rgbf to rgbt for
layered textures. The official POV treats "f" like "t" (i.e. using rgbf and
rgbt will yeild identical results for layered textures, but not for
individual textures). This is a bug. In MegaPov (and in the future in POV
3.5), layred textures will treat the "f" like filter and the "t" like
transmit.
Of course, all old textures that say "filter" really meant to say
"transmit" - so we have to go back and make them say what they really mean.
-Nathan
Post a reply to this message
|