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> The POV-Team does _not_ and never has officially supported or endorsed
> MegaPOV. For POV-Ray 3.5 we will surely make an attempt to supply
> compatible textures, but for now when using MegaPOV keep in mind that
> the include files you are using are for POV-Ray 3.1, not MegaPOV!
So you're saying that in POV 3.5, you'll either not apply this particular
"fix", or you will indeed update the *.inc files to match? That's good to
know.
In the mean time, I'm discussing MegaPOV and trying to lobby the maintainer
to support this better by pointing out the need. This is the
unofficial.patches newsgroup, you know.
--John
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