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Chris Huff schrieb in Nachricht ...
>I just tried it out...I used a cylinder with a normal for the water.
>I've included one bucket with a reduced water level to demonstrate the
>effect in the bucket, and another to demonstrate the effect on a nearby
>wall.
Oh, thank you! I couldn't get me to try it, but these results are quite
promising, so I should probably try.
Any "secrets" you can share about the photon settings - I did not try
photons yet. I think it shouldn't increase the rendertime that much if I
shoot the photons only on the water. Or is that wrong?
The water is just a clear cylinder with a normal and a bit reflection, is
it?
Thanks for sharing,
Marc-Hendrik
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