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In article <3aadcd2c$1@news.povray.org> , "Mael" <Mae### [at] hotmailcom>
wrote:
> the problem with background{ } is that i don t have screen coordinates
> information for non primary rays, so i don t know where to compute the
> pigment ..
??? This information is not available to you if you use post-processing
either. I don't understand your point, trace_pixel (in render.c) has
the screen coordinates you need, so there is absolutely no problem.
Thorsten
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