Bonsai wrote in message <3AA91E79.770A2F54@b0n541.net>...
> Gilles Tran schrieb:
> > One fun thing would be to make the sponge out of triangles... I would render
> > very quickly I guess.
>
> with them. But I want to do some csg-ing with this little sponge thing after I
> can create it fast enough.
such object as mesh should be extremly fast
and you don't need CSG - just clippped_by
remember that copy of mesh not waste memory !
and you can balance between memory and speed by spliting object to smaller cubes
(you must find level) and below size create triangles and above size create
copies of meshes with clipping only some of them
ABX
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