In article <3aabee7f@news.povray.org> , "John M. Dlugosz"
<joh### [at] dlugosz com> wrote:
> The lines:
>
> #version official 3.1
> T_Stone9
> #version unofficial MegaPov 0.7; // go back to using filtered layers
>
> no longer show the correct interpretation of the stone texture. It worked
> fine in 0.6 (with the corresponding constant in the last line).
I guess this is caused by the "noise" changes.
The workaround is not to use #version more than once per scene. The
behavior of #version when used more than once regarding render-time
differences between multiple official and/or unofficial versions is
undefined. The #version directive should be the first statement in any
.pov file, and later switching should be avoided.
Thorsten
Post a reply to this message
|