|
![](/i/fill.gif) |
Batronyx <bat### [at] cadronhsa com> wrote:
: First, why does the motion blur oscillate? I can see it as useful in a
: number of situations, but ordinarily, if I'm tranlating something from point
: A to point B, I wouldn't expect copies of the object outside of the
: translation space.
It may be that you have a bug in your code. Could you post a small example
so we can see for ourselves?
: Second, If I put another regular object in the motion_blur object's space
: one or the other won't render depending on their order of appearance in my
: scene file.
Again, a small example would make things easier.
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
Post a reply to this message
|
![](/i/fill.gif) |