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Code for Ice Cube
#declare ice_cube =
material
texture
pigment
{
color rgbf <0.8854, 0.9375, 1.0, 0.5729>
}
normal
{
bozo , 0.5
scale 0.5
}
finish
{
ambient 0.1007
diffuse 0.446033
phong 1.0
phong_size 49.666667
specular 1.0
reflection 0.08
}
}
interior
{
ior 1.4
caustics 1.0
}
}
superellipsoid {
<0.3, 0.3>
material {
ice_cube
}
scale 0.3
rotate <-0.0, 32.836426, -38.440277>
}
Dave.
"yooper" <Out### [at] huntelnet> wrote in message
news:3aaa6867$1@news.povray.org...
> Love the new picture, but I might make another observation: Now we can see
> the top of the can, it looks to me to be too reflective, and perhaps made
of
> rather thick metal ;)
>
> But please, don't feel obliged to tweak it and re-render on my account!
>
> Duncan Gray
> ----------------------
> yeah . . . and a twist in the blue stripe on the straw . . .
> . . . and some lipstick on the end . . .
> . . . and a nice wood tabletop . . .
> . . . and . . . :) hehe
>
> Naw . . . it's great as iz . . . what'z da code fer the ice cubes look
like
> . . . ?
> . .
> Y
>
>
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