POV-Ray : Newsgroups : povray.binaries.images : modelling environment without modeller : Re: modelling environment without modeller Server Time
18 Aug 2024 20:19:49 EDT (-0400)
  Re: modelling environment without modeller  
From: Wlodzimierz ABX Skiba
Date: 8 Mar 2001 05:39:13
Message: <3aa76151@news.povray.org>
Tehanu wrote in message <3aa6d84d$1@news.povray.org>...
>"Wlodzimierz ABX Skiba" <abx### [at] abxartpl> wrote in message
news:3aa50719@news.povray.org...
> > [..] paint uv-maps [..]
> how can this be used to help with UV mapping .

You can turn large dimensions and print it after rendering.
Than you take this print as base in normal painting.
You can create your analog image map with many technic
and than scan it and apply back to object as image_map statement.

You can do all this withaout printing in many paint applications by putting base
in one layer and paint in another.

> been trying to do UV mapping and can't seem to get it to work

this macro is not to applying uv-mapping but to create base for creating
uv-maps.
If you are looking for tutorial about uv-mapping perhaps you want read
http://www.oyonale.com/ressources/english/tutuv.htm
or just type "mapping" at http://www.povray.org/links/search.phtml

ABX


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