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Over in p.u.p a while back there were a couple of posts regarding POV
v4.0 and the STL - basically the message was that, due to the inconsistency
in the various compiler providers STL implementations, one would not be able
to use the STL within the POV 4.0 source code.
So, why not use a cross-platform STL implementation ?
See : http://www.stlport.org
Supported compilers (taken from website) :
- SUN Workshop C++ Compilers 4.0.x-5.0, 6.0EA, for Solaris
- GNU GCC 2.7.2-2.95 Compilers, for all GCC platforms
- IBM xlC 3.1.4.0, for AIX
- IBM OS/390 C/C++ 1.x - 2.x Compiler, for OS/390 (STLport is the
only available and official ANSI library for this platform)
- IBM VisualAge/ILE C++ for AS/400 Version 4 Release 4, for AS/400
- IBM Visual Age C++ 3.x, for OS/2 and Win32
- HP ANSI C++ Compiler, for HP-UX
- SGI MIPSpro C++ 7.x, for IRIX
- SGI MIPSpro C++ 4.0, for IRIX
- DEC C++ V5.5-004, V6.x for OSF 3.2/4.0, for Digital Unix.
- Tandem NCC, for Tandem OS
- SCO UDK C++, for UnixWare
- Apogee C++ 4.0, for SUN Solaris
- KAI C++ 3.1c, for all KAI platforms
- Portland Group C++ compiler ( pgCC), for all pgCC platforms
- Microsoft Visual C++ 4.x - 6.x, for Win32
- Borland C++ 5.02-5.5, for Win16/32
- Metrowerks CodeWarrior Pro 1.8-5.3, for MacOS, Win32
- Intel (R) C++ 4.0 Reference Compiler, for Win32
- Watcom C++ 10.x-11.0, for DOS, Win16, Win32
- Powersoft's Power++ 2.0, for Win32
- Symantec C++ 7x/8.x, for MacOS and Win32
- Apple MPW and MRC compilers, for MacOS
--
Scott Hill
Software Engineer.
NC Graphics (Cambridge) Ltd.
Web : http://www.ncgraphics.co.uk
E-mail : sco### [at] ncgraphics net
ICQ : 110661991
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