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"Chris Huff" wrote:
> They actually look like they are slithering...
I think that's because I disabled the bouncing in this test. I originally
made one version that had bouncing too, but there seemed to be a bug causing
the particles to not cycle perfectly when bouncing was used, so I made this
version that use flowing only.
> I wonder what it would look like if you hooked several
> into a chain, and had a "head" at one end attracted to
> a specific point.
I'm not sure that could be done using this technique. It would have to be
modified anyway.
> It looks like you used the ground repulsion method, did
> you? How did you implement it? A single ray straight down
> or forward, a special combination of directions, or
> randomly scanning the surroundings?
Nope. It's simpler.
Rune
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