|
![](/i/fill.gif) |
Okay, I finally understand what you're talking about. Sorry to ask stupid
questions.
"Chris Huff" <chr### [at] mac com> wrote in message
news:chrishuff-359426.22352703032001@news.povray.org...
> In article <3aa16d04$1@news.povray.org>, "Stephen Bell"
> <ste### [at] yahoo com> wrote:
>
> > Cylindrical and spherical height fields are a MegaPOV feature, right?
>
> No.
>
>
> > I didn't realize there was any kind of default height_field {}
> > object, but that's very interesting as well.
>
> The height_field {} object only does "square patch" height fields.
>
>
> > Did you use the smooth command in the height_field?
>
> "I still haven't done smoothing, I'll try to figure out a good way to do
> it."
> Your question seems a bit odd, though...no, I didn't use the smooth
> command, I didn't even use the height_field object. These macros
> generate meshes.
>
>
> > Maybe you could increase the resolution of your height_field image
> > (if you used one.... I'm a little unclear exactly what you've done
> > here, but it's very interesting).
>
> No image was used, just a simple crackle pigment.
>
> --
> Christopher James Huff
> Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
> TAG: chr### [at] tag povray org, http://tag.povray.org/
>
> <><
Post a reply to this message
|
![](/i/fill.gif) |