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Geoff Wedig schrieb in Nachricht <3aa1390e@news.povray.org>...
>It's radiosity, which has
>much the same effect from one frame to the next. If I could do a radiosity
>map, similar to the photon map, and use it for all frames, it would not
only
>speed rendering, but it would get rid of that. Only other option is to
turn
>the radiosity settings way up to try to get convergence.
Oh OK, didn't know that rad could have this effect too.
In a way that flicking is not even a bad thing. There were/are some
comic-animation's which had some flickering to. It might be a sign of low
quality there but it adds somehow to the life in the animation.
Marc-Hendrik
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