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I want to translate this scene script. Someone can help me ?
Thanks.
#include "colors.inc"
#include "textures.inc"
camera {
location < 0, 0, -8>
look_at < 0, 0, 0>
}
light_source {
< 6, 10, -4>
color White
}
sphere {
< 0, 1, 0>, 2
pigment {
color rgbt < 1, 1, 1, 1>
}
halo {
emitting
spherical_mapping
linear
turbulence 1.5
color_map {
[ 0.0 color rgbt < 1, 0, 0, 1> ]
[ 1.0 color rgbt < 1, 1, 0, -1> ]
}
samples 20
} }
hollow
}
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