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Gail Shaw <gsh### [at] monotix co za> wrote:
> Chris Huff <chr### [at] mac com> wrote in message
> news:chrishuff-58F520.05581028022001@news.povray.org...
>> Using a particle_system object directly for wind-blown powdery snow
>> would take a *lot* of particles (lots of memory), even if confined to a
>> small area...
> I know. I've tried it before. Stopped the parse after 3 hours and found
> a 500 MB swap file.
> I'll see what blobs and a good texture look like.
Well, take a look at Door Into Summer. If you want the Snow Texture from
that, let me know. It was done with blobs, so you can get some pretty
convincing snow (depends on how long you want to play with it.)
Geoff
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