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> > Is there any easy way of finding the screen
> > coordinates of an object in the scene.
> > i.e. some internal way of converting from world to screen coords
>
> This is not how POV-Ray works. While not the perfect answer to your
> question, this should help explain it:
>
This is not how POV-Ray works, but you can, knowing the coordinates of an
object and its dimensions, calculate the position of the object in the final
image.
For this you must know: 1- The coordinates of the object in the POV-Ray
world
2- The camera location, look_at,
direction, angle, etc.
3- The size of the final image.
And the rest is all maths.
Pablo Viojo
pvi### [at] adinetcomuy
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