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"Bill DeWitt" wrote:
> That is a very realistic (for POV) animation. I mean
> discounting the missile and the colored smoke that fades
> a little jerkily and all the other things one should
> discount...
I didn't go for realism... :)
> What kind of render time did you get for that.
I used emission and absorption media, method 3, with only one sample. I
think though that more samples are created internally, since the spheres
overlap so much.
The animation is 40 frames. It took perhaps 50-55 sec. a frame. 48 of those
are tracing.
And note that my computer is a slow P150 w. 16 MB RAM.
Rune
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