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"Ben Paschke" <ben### [at] rspcomau> wrote in message
news:3A95A623.AD0D521A@rsp.com.au...
> Nice test, and nice test scene/environment.
Thankyou.
> The slight crinkly motion reminds me of clay-mation or stop-mo. It has a
real
> quality to it, kinda like a perfect mix between frame-to-frame hand
animation
> and simulation.
> By crinkly motion, i mean the sudden changes from frame to frame in the
form of
> the creases. It looks just like aliasing in time - is that what it is?
I know exactly what you mean.. I was thinking along the same lines.
Basically, all I did was to rotate the cloth x*-90 and let it drop, then
once it had stopped moving, I rotated the cloth 'on the spot' back to x*0.
Not that this action could ever happen in reality, and I guess it's that
that gives it the stop-frame quality. As I said..I felt like I was just
fumbling around until I ended up with this anim.
> It's good to see how well the cloth behaves when colliding with dynamic
shapes.
Well, the fact is that it doesn't behave all that well with a lot of
shapes.. sharp edges of any kind can 'cut' through the cloth.. even hanging
the cloth on a small sphere causes the cloth to stretch too much and the
cloth cuts through the underside of the sphere.
> do more tests!!
I shall.
--
Andy Cocker
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