"Christoph Hormann" <chr### [at] gmx de> wrote in message
news:3A9### [at] gmx de...
>
> > phong 0.165467
> > phong_size 30.463333
> > specular 0.194233
> > roughness 0.3308
>
> There usually is not much need to use both phong and specular highlights
> apart from slowing things down and creating certain special effects.
Ah yes, but in this case it does make a difference. Seeing this message I
at first thought the roughness was 0.03308, not 0.3308. If it were then
both highlights would have been very similar in both intensity and size.
This texture actually has a relatively large specular and smaller phong
highlight.
I often use the both of them together. Anyway, I figure you might have also
thought the two were close in appearance so I wanted to speak up here.
Bob H.
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