POV-Ray : Newsgroups : povray.binaries.images : Pinewood Derby Phase I (143 KB) : Re: Pinewood Derby Phase I (143 KB) Server Time
18 Aug 2024 22:22:01 EDT (-0400)
  Re: Pinewood Derby Phase I (143 KB)  
From: Thomas Charron
Date: 22 Feb 2001 11:23:54
Message: <3a953d1a@news.povray.org>
*DEFINATLY* look at using some isosurface boards using the Isowood
include.  Make things VERY nice, even if just for background stuffs..

"Cris Williams" <wor### [at] netscapenet> wrote in message
news:3a9494ea@news.povray.org...
> My younger son's Cub Scout Pinewood Derby is coming up and I thought it
> would be fun to model the car before we build it.  So far I've done the
> wheel and have started on the axle.  The image below was modeled in Moray
> 3.3, uses MegaPov 0.6, antialiasing, radiousity (I think), and reflection.
> It took about 4hrs 15min to render on a AMD Athlon 1.2Ghz.  DUDE!  Isn't
> that an unrealistically long time for an image like this?  It has ALOT of
> CSG, but the render time surprised me.  I've heard bounding mentioned here
> before but don't really have a good understanding of how to use it.
Anyone
> have any suggestions about how to decrease the render time, or about
> improvements on the wheel?  Does MegaPov need a command line switch to
> actually turn on radiousity?
>
> Thanks,
>
> Cris Williams
>
>
>
>
>


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