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I misworded that. It really wasn;t a debug compile, really, but had
some issues such as speed optimizations. See these quotes:
"*g* I found the "mistake". I forgot to set the compiler thr optimization to
max speed ( I had disabled the optimization ). Now new speed check"
Another quote:
I think I know why the 3D!Now version is one minut slower. I changed some
things by the color converting ( float to unsigned char ), but this was now
not ready so it would be slower then the "normal" PovRay. I wanted to speed
up the display speed, but this was not done jet. I will remove this and test
again and post the results.
"Fabien HENON" <ffj### [at] club-internet fr> wrote in message
news:3A89B393.2D5DDF69@club-internet.fr...
> No I missed that thread. I was surprised by the difference of speed. One
thing
> though :
> When you compile a DEBUG version of POV, you get a binary that is 2.7Mo
large.
> The binary that Daniel sent me is 1,6Mb large. The one I compiled is about
1,7
> Mb. Why is my DEBUG version so large ?
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