In this case I was trying to #init_3d_spline with coordinate values passed
into the macro. It didn't seem to recognize them as valid points. It is
quite likely I was doing something wrong, but I couldn't figure out how to
get it working. I posted my sample code to newusers and unofficial.patches
last week.
"Mark Wagner" <mar### [at] gte net> wrote in message
news:3a8a21be$1@news.povray.org...
> Spock wrote in message <3a89c1ef$1@news.povray.org>...
> >Didn't get any hints about why the spline extension in MegaPov doesn't
> >work in macros (or at least in my macros :-) so I switched to Colefax
> >splines instead. Much better.
>
>
> If you're referring to the fact that you can't pass a spline{} as a macro
> parameter, I reported that bug a while back, so it should be fixed in the
> latest version.
>
> --
> Mark
>
>
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