POV-Ray : Newsgroups : povray.binaries.images : Mechanical Arm (32K) : Re: Mechanical Arm (32K) Server Time
19 Aug 2024 00:21:14 EDT (-0400)
  Re: Mechanical Arm (32K)  
From: Spock
Date: 14 Feb 2001 07:49:36
Message: <3a8a7ee0$1@news.povray.org>
In this case I was trying to #init_3d_spline with coordinate values passed
into the macro.  It didn't seem to recognize them as valid points.  It is
quite likely I was doing something wrong, but I couldn't figure out how to
get it working.  I posted my sample code to newusers and unofficial.patches
last week.

"Mark Wagner" <mar### [at] gtenet> wrote in message
news:3a8a21be$1@news.povray.org...
> Spock wrote in message <3a89c1ef$1@news.povray.org>...
> >Didn't get any hints about why the spline extension in MegaPov doesn't
> >work in macros (or at least in my macros :-) so I switched to Colefax
> >splines instead.  Much better.
>
>
> If you're referring to the fact that you can't pass a spline{} as a macro
> parameter, I reported that bug a while back, so it should be fixed in the
> latest version.
>
> --
> Mark
>
>


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