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The Cegorach <ceg### [at] yahoo com> wrote in message
news:a2e18tsfr93762o69mu3498gju9r2gicnj@4ax.com...
>
> When you speak of random transformations, is this achieved by a
> function with POV-Ray, such as a Do/While loop, or do you do it by
> hand?
I tend to use something like :
#declare rndTex=seed(4834);
texture {My_Marble_Texture translate
<100*rand(rnd),100*rand(rnd),100*rand(rnd)>}
Check the docs on seed and rand if not familiar with them
> I ask because I'm currently working on--you guessed--marble pillars.
> :-)
Granite pillars here, and just about finished.
Gail
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