POV-Ray : Newsgroups : moray.win : Open GL problems : Open GL problems Server Time
28 Jul 2024 10:22:44 EDT (-0400)
  Open GL problems  
From: Geoff Wedig
Date: 5 Feb 2001 07:30:06
Message: <3a7e9ccd@news.povray.org>
I've got some basic CSG objects that screw up badly with OpenGL in Moray. 
Lutz, you want to have a look at them?  They're intersections between
spheres and prisms.

I've also run into a difficulty.  When you add a udo object to a CSG object,
it can no longer be evaulated, which is really bad in the OpenGL mode if
you've used a lot of intersection and differences, since the shape of the
real object is totally hidden.  Any way this could be done?

(And yeah, it's no longer a beta, but might as well get my plug in now ;) )

Geoff


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