POV-Ray : Newsgroups : povray.unofficial.patches : PovRay faster : Re: PovRay faster Server Time
2 Sep 2024 00:16:04 EDT (-0400)
  Re: PovRay faster  
From: Daniel Jungmann
Date: 4 Feb 2001 11:05:19
Message: <3a7d7dbf@news.povray.org>
> It is a complete waste of time to optimize these by hand.  Every compiler
> can do a much better job on these and the code stays readable on your
site!
>
> If you want to seriously speed up POV-Ray, look into the intersection
> algorithms and find ways how to reduce the number of intersections
further.
> Bounding boxes are a start, but maybe there are additional algorithms?
>
>
>      Thorsten

Which compiler does these things?


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