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Warp <war### [at] tagpovrayorg> wrote:
> http://www.cs.tut.fi/~warp/TesselationPatch/
This may be the solution I'm looking for. Has anyone compiled this for Win
platforms that I can get it? I could go and compile Megapov myself, but I'm
lazy.
Right now, I'm trying to create a mesh of an object's surface, but only when
viewed from a certain angle (the triangles that would be visible using an
orthographic camera). I figure I can use the tesselation patch and
only keep those triangles that have normals pointing in that direction (or
partially in that direction). Is there a better way than that?
Anyway, does anyone have the binary files available for me to play with?
Geoff
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